Claudio Pinhanez, Rick Kjeldsen, et al.
MM 2003
For many on-line games, user experience is impacted significantly by network latency. As on-line games and on-line game servers proliferate, the ability to discover and connect to nearby servers is essential for maintaining user satisfaction. In this paper, we present a redirection service for on-line games based on the geographic location of players relative to servers. As our results show, the service better meets client demand, saving each client and the Internet as a whole, thousands of miles of networking inefficiency.
Claudio Pinhanez, Rick Kjeldsen, et al.
MM 2003
Fan Zhang, Junwei Cao, et al.
IEEE TETC
David S. Kung
DAC 1998
Rajeev Gupta, Shourya Roy, et al.
ICAC 2006