Guillaume Buthmann, Tomoya Sakai, et al.
ICASSP 2025
Gestures are hand-drawn strokes that do things. These things happen at distinctive places on the stroke. We built a gesture input filter and recognizer. The input filter is fast, because it does few computations per input point, because it can omit pre-filter data smoothing, and because wild points caused by hardware glitches are removed at the few output points of the filter, not at the many input points. The recognizer is a novel combination of two traditional techniques; angle filtering and multiscale recognition. Because an angle filter does not produce well-behaved scaled output, the multi-scale treatment had to be unusual. © 1991.
Guillaume Buthmann, Tomoya Sakai, et al.
ICASSP 2025
Gaku Yamamoto, Hideki Tai, et al.
AAMAS 2008
Yale Song, Zhen Wen, et al.
IJCAI 2013
Ryan Johnson, Ippokratis Pandis
CIDR 2013