Charles Wieeha, Pedro Szekely
CHI EA 2001
Access to and transmission of 3D models over networks becomes increasingly popular. However, the performance and quality of access to remote 3D models strongly depends on system load conditions and the capabilities of the various system components, such as clients, servers, and interconnect. The network graphics framework (NGF) integrates various transmission methods for downloading 3D models in a client-server environment. The NGF automatically selects the optimal transmission method for a given pair of client and server, taking into account characteristics of the model to be transmitted, critical environment conditions, user preferences and the capabilities of the client and the server. The NGF aims to provide constant quality of service across different clients and under varying environment conditions.
Charles Wieeha, Pedro Szekely
CHI EA 2001
Daniel Smilkov, Han Zhao, et al.
ISM 2010
Dorit Nuzman, David Maze, et al.
SYSTOR 2011
Sheetal K. Agarwal, Nitendra Rajput, et al.
IUI 2011