Robert C. Durbeck
IEEE TACON
A federated peer-to-peer game is one in which many small areas of interest within a game each supported using a peer-to-peer model are "knitted" together to form a game capable of supporting a very large number of players. Our works has involved determining whether such an architecture is a feasible alternative to the more common central server architecture for supporting large multiplayer network games.
Robert C. Durbeck
IEEE TACON
Israel Cidon, Leonidas Georgiadis, et al.
IEEE/ACM Transactions on Networking
Fan Jing Meng, Ying Huang, et al.
ICEBE 2007
Frank R. Libsch, Takatoshi Tsujimura
Active Matrix Liquid Crystal Displays Technology and Applications 1997